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jesterN

Photo portrait of jesterN, a white man with short hair looking up and to the right with orange light on his face against a blue backdrop.
jesterN
JesterN’s practice repurposes found or decontextualised analogue devices to investigate the connections between light and sound in the form of contemplative installations and performances. He repairs and modifies tools from our analogue past: oscilloscopes, early game consoles, analogue video mixers, and lasers. He is attracted to their intrinsic limitations and strong ‘personalities’: fluid beam movement, vivid colors, infinite resolution, absence of frame rate, and line aesthetics. By using these forgotten devices, he exposes the public to the aesthetic differences between the ubiquitous digital projections and the vibrancy of analogue beams, engaging them to reflect on the sociopolitical impact of technology in a retrospective on technologisation: what ‘old’ means, and what value the ‘new’ really adds.
His productions in form of performances, talks, papers and compositions have been presented at Centre Pompidou in Paris, Museo Reina Sofa Madrid, Ars Electronica Linz, Amsterdam Dance Event, Venice Biennale, National Art Museo of Lima, New York Computer Music Festival, Bozar Bruxelles, BOA Biennale Porto, Rewire Festival Den Haag, Glasgow Contemporary Art Center, National Art Museum Buenos Aires, Dom Moskow, Seoul International Music Festival, Imagen Festival Colombia, Rome University of Fine Arts, to mention a few. He has released records for Staalplat, Bowindo, Elli Records, Dobialabel, Setoladimaiale, Ante-Rasa and Creative Sources.
He graduated in Nuclear Physics at the University of Trieste, completed the master Art Science Technologies with Jean Claude Risset, obtained a PhD degree at the Technische Universiteit Eindhoven with Armin Kohlrausch, and graduated in Electronic Music at the Institute of Sonology, Royal Conservatory of Den Haag. He worked for Texas Instruments, Philips Research, and Auro Technologies creating software for their audio applications.

workshop :Visual Music : controlling Laser and Vector Monitors with sound

Apr 22, 2024, 1:00 PMMT
In this multidisciplinary workshop that introduces and merges different theoretical fields of media archaeology, analog electronics, graphic design, optics, computer vision, coding and early 3d modeling for 80s gaming, jesterN will demonstrate intuitive techniques for visualizing sound with lasers. The images we create in this workshop will be a direct translation of sound. Visualizing sound through light reveals for the eyes several sound properties and geometries that could otherwise remain unnoticed by the ears: frequency ratios, phase shifts, detuning and beatings, etc.,
Participants are encouraged to bring a laptop (and laser or oscilloscopes if you have them). Knowledge of Max/MSP, Puredata, Processing is a plus, but not necessary.
Additional support by:
CMCI logo
CDEM logo
atlas logo
B2 logo
Lafayette Electronic Arts Festival logo
Critical Media Practices
Stadium 255 (Gate 7)
2085 Colorado Avenue
University of Colorado Boulder, UCB 477
Boulder, CO 80309-315
303-735-6382

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